The HDA automates the creation of diverse urban structures — from three-story buildings to high-rises —offering customizable options that allow you to set as many details as needed for each building design. The generator is highly optimized — all of the props and geometry have been created within Houdini, are free from intersections, and use an instancing system under the hood to handle buildings of any size.
The parameters UI offers a lot of control without overwhelming the user. It's split into three main parts. Let's go over each of them, starting from the top:
1. Base Parameters — control the base shape of the building, such as the number of floors, building width on both sides, and the building's global seed. These parameters alone are more than sufficient to achieve a nice result. However, if you want more control, there are additional tabs responsible for various parts of the building.
2. Balcony — seed affects the overall randomness of the props but doesn’t impact the main shape. The 'Open Windows' toggle activates an additional random seed, determining which windows will be open and which will be closed. The 'Less/More' parameter controls the number of windows that are open, where 0 indicates all are closed, and 1 means all are open.
3. Roof — applies only to roof props. The 'Less/More' parameter (set at 0.5 when disabled) adjusts the probability and number of antennas placed on the roof.